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Showing posts with label Read. Show all posts
Showing posts with label Read. Show all posts

Wednesday, 1 October 2014

#BookADayUK; A Reader Event For October.

Books Are My Bag.com are running a campaign to celebrate bookshops. What author could resist
getting involved, in whatever way he might? The event is a collaboration between publishers, bookshops and authors and is the biggest ever promotion for bookshops. All readers love bookshops, of course, but do they promote their local store, assuming they have one? Well, this is your chance to do just that.

The idea behind this campaign is to keep those precious havens of learning, entertainment and fun on the go. If we, the readers and writers, don’t do something to keep these stalwarts of literature afloat, who else will?

So, reader or writer, get into town and take a picture of yourself outside your favourite book buying place on 11th October, and then post it to Twitter, using the #bookadayuk. And follow @booksaremybag.

For a little more fun, you can always get involved with the suggested events for the whole month. I intend to. See the picture above for details.

Today, we nominate a book to curl up in front of the fire with. The idea is you give the title and author and attach the #bookadayuk with a tweet to your friends. You can use other social networks as well. This way, we’ll get loads more people interested in books and reading. Game?

So, a book to curl up with in front of the fire? I’ll avoid the obvious temptation to promote my own work; hardly in the spirit of the event.


Curl up in front of the fire with Silver Bay by Jojo Moyes, a tale of love, loss and betrayal. #bookadayuk

Thursday, 17 July 2014

Exploring Character and Place in A Seared Sky #13

Corphanda

This is the 13th (Oooer, not superstitious, are you?) in a series on characters and places featured in Joinings:A Seared Sky. This background information isn’t covered in the book but will enhance the reading experience. For some of my people there are character drawings, supplied by Alice Taylor or myself (but I'm still learning how to draw, so bear with me!), maybe a video interview, and accompanying script. I’ll do short pieces of fiction, deepening knowledge of certain minor characters as well.
For the places, I use sections of the map to indicate location or a sketch to illustrate the place, along with a description of the place, as I see it, and, where appropriate, links with characters. Sometimes, I indicate the way of life there with a short anecdote or story.
I don’t reveal any of the main story, either as already published or as written in the series, simply enhance readers’ enjoyment of the trilogy by providing more information. I hope this gives pleasure to those who’ve bought the book and, perhaps, persuades others to take that step.

Pronunciation hints:
Corphanda – cor-fan-da (as in ‘dad’).
Names are pronounced phonetically. But this is my take on them; how I hear them in my head. You may pronounce them as you wish, of course; reading is, after all, active rather than passive.

Interview with Corphanda, who’s along as chaperone for the Virgin Gifts. She’s a chatterbox, opinionated, fun, stern at need, a great confidante, as she doesn’t gossip. An older, rather chubby widow, she still enjoys men and sex. Her voice is full of underlying chuckle and slightly sultry.

SA:         So, Corphanda, how would you like to tell us a bit about yourself?

Corphanda:        Well now, for a man as good lookin’ as yoursen, I’d be ‘appy to chatter for a good while. Me? Well, I’m as round as I’m tough, so don’t go thinkin’ there’s no solid stuff under this layer of warm softness. An’ I don’t stand no cheek, neither, so watch what you say. Grey and past me best, I may be, but I could still give you a good go.

SA:         I see. Well, thank you for the compliment, I think. But let’s talk about you and your role in the story, shall we?

Corphanda:        I’ll talk about me till the Skyfire returns. Mind you, that’s just an expression, you know. I mean, there’s a rumour goin’ round that the Skyfire might well be on it’s way back. But I don’t listen to no gossip. I’ll wait till I hear it from the village priest. You’ll know more about what’s expected of me than I know meself. Come on, lover boy, tell me what I need to know.

SA:         Well, you’re to be guide and guardian to a party of young virgin women on a mission back to the ancient homeland. How’s that suit you?

Corphanda:        Whoa there! That’s a lot to take in one bite. Guardian? What, to keep them virginal, like? I can do that. Yes, I can keep young lasses in hand. I’ve a swift slap for any that doesn’t want to do as she’s told. An’, even though I’m a bit portly, I can walk as far as the next man. That’d be you. I’d walk as far as you’d like to take me, if you understand my meaning? That a blush? I like a modest man. Well, Truth be told, I like any man willin’ to take me on.

SA:         So, the prospect of foreign travel doesn’t daunt you, then?

Corphanda:        I’ve lived too long to be daunted by such as that. There’ll be others along to deal with problems, like. An’ I’ll have me herbs and roots to cure any ailments. I’m good with medicines, you know. Me old mother was a proper healer and she taught me all she knew afore she went off to the Garden of Delights.

SA:         Why do you suppose you’ve been chosen for the job?

Corphanda:        Who else would do? I’m the obvious choice, like. Folk know me as reliable and down-to-earth. A woman with a strong character and a good knowledge of the ways of the world. I don’t stand for no nonsense, you know. Folk always know where they stand with me. What you get is what you see, if you understand my meaning. I know what I know and I don’t care who knows it, neither.

SA:         Well, thank you very much for your time and…

Corphanda:        That it? You call me all the way over ‘ere for that? Well, I ‘ave to say I’d wished for a bit more than that. I mean, ‘andsome fellah like you. I could do us both a favour if you…

SA:         No doubt, Corphanda. Another time, perhaps? I’m a little busy at present. But thank you for the…er, offer.

Corphanda:        Well, if that’s it, I might as well be getting’ back. You’re not the onny one as is busy, you know.

SA:         Of course. Thanks again. Well, that was a close shave.


Corphanda:        I ‘eard that!

That's Corphanda. And you'll find her amongst the people populating the epic fantasy series, A Seared Sky, book 1 , Joinings, available in print and digital formats online and in bookshops.

Thursday, 10 July 2014

Exploring Character and Place in A Seared Sky #12

Okkyntalah:

This is the 12th in a series on characters and places featured in Joinings: A Seared Sky. This background information isn’t covered in the book but will enhance the reading experience. For some of my people there are character drawings, supplied by Alice Taylor or myself, maybe a video interview, and accompanying script. I’ll do short pieces of fiction, deepening knowledge of certain minor characters as well.
For the places, I use sections of the map to indicate location or a sketch to illustrate the place, along with a description of the place, as I see it, and, where appropriate, links with characters. Sometimes, I indicate the way of life there with a short anecdote or story.
I don’t reveal any of the main story, either as already published or as written in the series, simply enhance readers’ enjoyment of the trilogy by providing more information. I hope this gives pleasure to those who’ve bought the book and, perhaps, persuades others to take that step.

Pronunciation hints:
Okkyntalah – ock-in-tar-lah
Tumalind – tum-a-lind
Names are pronounced phonetically. But this is my take on them; how I hear them in my head. You may pronounce them as you wish, of course; reading is, after all, active rather than passive.


An interview between the author and Okkyntalah, one of 3 male heroes in the tale:
A young man who grows through the story, but starts off as innocent and naïve, though intelligent, Okkyntalah is a buck looking forward to joining with his beloved Tumalind. A hunter by trade, and definitely an outdoorsman, he is well built, handsome, confident and brave.

SA:         Good day to you, Okkyntalah. I’m going to ask you a few questions.

Okkyntalah:       Ask away.

SA:         You’re a good-looking young man. Do you have any trouble with women?

Okkyntalah:       Thanks, but I don’t know what you mean. I’m a virgin buck. Waiting for the joining ceremony so I can become one with my betrothed, Tumalind.

SA:         Yes. But, in the meantime…well, a young man has certain needs?

Okkyntalah:       Oh, that sort of thing. I’m a Follower. You know what happens if we break the rules. I’m not risking violent punishment for a bit of fun. Anyway, I love Tumalind and she knows how to deal with those urges.

SA:         Tumalind’s very beautiful and much admired on the island. How did a young hunter like you manage to catch her?

Okkyntalah:       We’ve known each other all our lives. Fell in love cycles ago. Tumalind loves me; I didn’t have to ‘catch’ her. We have fun together. Want to be together, want to raise a family. What else is there, after all?

SA:         If I told you there are plans for you that involve adventure?

Okkyntalah:       Adventure? Sounds interesting, and fun. No one’s going to get hurt are they?

SA:         As to that, I’m not able to tell you. But you may be placed at risk.

Okkyntalah:       Risk? I hunt every day. If you’d ever hunted a terzet horn on your own with a spear and arrows, you’d know what risk means.

SA:         How about travel to other lands?

Okkyntalah:       As long as I have Tumalind, I’ll go wherever I’m needed. Just don’t let her be in danger. I won’t stand for that.

SA:         Sometimes a character must do things he doesn’t like, you know.

Okkyntalah:       What are you not telling me? I won’t have my Tumalind put at risk. I won’t! I’m having none of your adventures if she’s in any danger. Understand?

SA:         Well, Okkyntalah, it’s been interesting talking to you. We’ll just have to see what happens, won’t we?

Okkyntalah:       Hey! You can’t just go and leave me like that! I want to know….

SA:         Fun being the director, making your creations jump through the hoops. Not sure Okkyntalah would agree, though.

I wonder if it’s that sense of power over others that makes most leaders into absolute bastards?

Buying links for Joinings; A Seared Sky
Ebook or paperback from your local Amazon store.
Paperback, post free anywhere in the world, from Book Depository
Ebook via Ask David

Thursday, 3 July 2014

Exploring Character and Place in A Seared Sky #11

Pampahn:


This is the 11th in a series of pieces on characters and places featured in Joinings: A Seared Sky. This background information, isn’t covered in the book, but should enhance the reading experience. For some of my people, there’ll be a character drawing, supplied by Alice Taylor, maybe a video interview, and accompanying script. I may do short pieces of fiction, deepening knowledge of certain minor characters as well.
For the places, I may use sections of the map, to indicate location, along with a description of the place, as I see it, and, where appropriate, links with characters. Perhaps I’ll indicate the way of life there with a short anecdote or story.
I won’t reveal any of the main story, either as already published or as written in the series, merely enhance readers’ enjoyment of the trilogy by providing more information. I hope this will give pleasure to those who’ve bought the book and, perhaps, persuade others to take that step.

Pronunciation hints:
Pampahn – pam-parn.
Muhnilahm – murn-ill-arm.
Aklon-Dji – ak-lon-djy (think of the Dj sound in the name of tennis player, Djokovic.
Phildrad – fill-drad.
Lasdilyss – lass-dill-iss.
Kaz-Ca-Porlesah – kazz-ka-por-laze-ar.
Names are pronounced phonetically. But this is my take on them; how I hear them in my head. You may pronounce them as you wish, of course; reading is, after all, active rather than passive.

Pampahn, a little isolated and a bit backward, is one of the Followers’ settlements on the island of Muhnilahm. It’s home to Phildrad, Lasdilyss and Kaz-Ca-Porlesah, amongst others in the trilogy. Lying toward the south of the island, it’s bordered by a shallow lake to the west, extensive marshland to the north and mountains to the south. Due east, some leagues distant, lies the Southern Ocean. The nearest settlement to the infamous Point, it’s home to a Village Priestess with a soft spot for the island’s most wanted criminal, the Renegade, Aklon-Dji. Kaz-Ca-Porlesah risks a great deal to befriend this handsome folk hero, but he’s even more at risk in this dangerous relationship.

Phildrad fishes from a coracle on the lake and has developed some pretty unusual recipes to make the food as tasty as he can. In fact, he has a reputation as something of a wonder as far as food preparation is concerned, though he is otherwise considered a rather dull chap. His wife, Lasdilyss, is a pretty woman who devotes far too much of her time to Phildrad’s ungrateful bedridden parents. She is also a sometime lover of Aklon-Dji and a member of his Few.

The houses, in common with most on the island, are built with wooden frames filled in with mud baked and hardened by the sun. They’re painted with oil-based pigments of various colours (mostly natural browns, ochres, and dull yellows), which help keep the rain off. Thatched with reed or with long leaves from the many trees, they generally consist of sleeping areas for the adult couple, separate quarters for any children, and a living area that serves as kitchen, dining and relaxing area. This is a tropical environment, so the windows are open but often shaded by woven blinds. Internal walls are made of woven pliant branches, so light and movement tends to seep through from one room to another. 
External doors tend to be made of rough wooden planks hinged and fastened with metal parts. Internal doors are wicker, like the internal walls. Floors are bare earth, trodden flat and hard by occupation.

Furniture is basic, wooden framed and undecorated in the main. Beds consist of fabric (usually linen) bags filled with down, dry moss, straw or any combination of these, often confined in a wooden frame on the floor. A blanket or covering is rarely actually needed but these are usually made from woven cotton of the spun yarn made from the fleece of a sheep-like wild goat that roams the island.


Household utensils include such items as canvas buckets, cups made from horn and earthenware crockery made by specialist potters. Eating implements are metal, again forged by specialist smiths. Tallow candles and vegetable oil lamps provide illumination after dark.